You explore the environment and interact with obvious objects and the not so obvious. For a game like this, complex controls are not needed and it works out perfectly. You guide your burly men around the world with one stick, use the other stick to look around (or touchpad if playing on ps4) and press one button to interact with the said object and/or path. Gameplay in Burly Men at Sea is minimal at best. ![]() That is discovering your own story/stories and make your own adventures. Intro/story score: 5/5 – For the means of the story, Burly Men at Sea delivers the story in a way that is effective. You get to a certain point and it asks you what do you want to do? From there you choose and keep moving for that path. While playing this game, it felt like one of the “pick your own adventure” books I read as a child. There are multiple stories to discover and live. You discover a path and find an adventure. This indie game is a shape your own story type game. ![]() While that is a small portion of what the story is, it is straight to the point. The player acts as storyteller and wayfinder, shaping the narrative around three ungainly heroes as they set sail for the unknown. Set in the waters of early 20th-century Scandinavia, the game’s story branches through a series of encounters with creatures from folklore. *Thank you to Brain & Brain for the review key*īurly Men at Sea is a folktale about a trio of large, bearded fishermen who step away from the ordinary to seek adventure. Does it live up to my thoughts from E3 or does it just drift in a sea of games? Read our review and find out. Now the full title is released, and I have had a chance to experience what it has to offer. I thought of it as being one of the best indie games I played on the show floor this year. That game was Burly Men at Sea and it had a great amount of potential. ![]() Earlier this year I had the chance to play a wonderful indie game at E3.
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